2011. november 3., csütörtök

Flare3D 3DS Importer

The Flare3D not contain 3DS impoter. Maybe because this is the old format. But this is need to my imagines, even with the most feasible.

What is the goals?

The GL3DC use real animations not the skeleton animations. There are several pro and cons, but this is different from the nowadays ways.



The realtime 3D engines (Stage3D, OpenGL, CUDA and so on..) give some possibiliies, but there are some restriction. (Fluid model, melting, explosion... )

These are in the most 3D modelling software (Blender 3D) . If you render and the rendered video contain these feautres. But if you want to interaction?

The realtime animation give you the highend animation capabilities with the interaction posibility. The Blender 3D generate frame by frame exported information, and the 3D engine play with these one by one. But the user interact with the animation objects if they want...

So.. My exact goal: Make Blender 3D exported frame animation and import this to Stage3D hardware accelerated environment, and play it with interact.
Important! The frame animation is fixed enough. (and this is the first con) But there are technic the realtime change.

I finished the 3DS importer alpha release in Actionscript 3 (AS3).
If you interest this feature, please send me a request and I will send the source link to download.



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